If a character is non-human, he may chose to take the additional language of one of his origin races - if that race has its own language. If he choses to do this, that language must be his native language (listed first - see "Character Creation"). The character may NOT chose a different language for free, nor may he take any additional language if none of his origin races have their own language. This does not allow anyone to take any human language for free - only a racial language for a non-human race which composes at least part of the character's race.
Alchemist: Character grew up exposed to the secrets of Alchemy.
| Free Skills: Create 1 Basic Potion | |
| Languages: 2 | Reading/Writing: 1 |
| Starting Money: 15 Silver - 1 Silver/pt. of Armor/Weapons. | |
Barbarian: Character grew up in the wilderness as a tribal warrior.
| Free Skills: Scouting: Level 1, Fire Building, Creature Lore | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 2 Silver - 1 Silver/pt. of Armor/Weapons. | |
Blacksmith: Character was raised to be a blacksmith.
| Free Skills: Make Walls/Doors/Boxes: Level 1, Make Pitons/Hooks or Make Locks/Keys/Chains: Level 1 | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 5 Copper/pt. of Armor/Weapons. | |
Carpenter: Character was raised to be a carpenter.
| Free Skills: Make Walls/Doors/Boxes: Level 1, Make Torches | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 15 Silver - 1 Silver/pt. of Armor/Weapons. | |
Clergy: Character grew up among a relatively peacful priesthood.
| Free Skills: Bless Spell | |
| Languages: 2 | Reading/Writing: 1 |
| Starting Money: 15 Silver - 1 Silver/pt. of Armor/Weapons. | |
Fisherman: Character lived off of fishing for most of his life.
| Free Skills: Swimming, Make Walls/Doors/Boxes: Level 1, Fishing | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Gladiator: Character was a slave and fought in gladiatorial arenas
for most of his life.
| Free Skills: Creature Lore, Swimming | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 5 Copper/pt. of Armor/Weapons. | |
Goblinoid Scum: Character grew up among the underground or swamp
goblins.
| Free Skills: Rock Climbing, Swimming | |
| Languages: 2 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Hunter: Character is an experienced woodsman and lived off of
hunting for most of his life.
| Free Skills: Swimming, Rock Climbing, Scouting: Level 1 | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 2 Silver - 1 Silver/pt. of Armor/Weapons. | |
Jeweler: Character grew up to be a jewler.
| Free Skills: Apprentice Jeweler | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 25 Silver - 1 Silver/pt. of Armor/Weapons. | |
Mage: Character grew up studying magical theory.
| Free Skills: Read Magic Spell | |
| Languages: 2 | Reading/Writing: 2 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Merchant: Character spent most of his young life buying, selling,
and trading goods.
| Free Skills: None | |
| Languages: 2 | Reading/Writing: 2 |
| Starting Money: 20 Silver - 1 Silver/pt. of Armor/Weapons. | |
Militia: Character spent most of his young life in a citizen army
defending his land or fighting for a cause.
| Free Skills: Fire Building or Scouting: Level 1, Swimming or Rock Climbing | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 5 Copper/pt. of Armor/Weapons. | |
Miner: Character has worked as a miner most of his life.
| Free Skills: Rock Climbing, Make Walls/Doors/Boxes: Level 1, Mining | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Monk: Character grew up within an isolated monk commune.
| Free Skills: Swimming or Rock Climbing, Fire Building or Scouting: Level 1 | |
| Languages: 2 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Nobleman: Character came from a wealthy background.
| Free Skills: None | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 35 Silver - 1 Silver/pt. of Armor/Weapons. | |
Peasant: Character grew up as a typical commoner in a civilized and
mostly peaceful land.
| Free Skills: Fire Building or Swimming, Make Walls/Doors/Boxes: Level 1, Farming | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Primitive: Character lived a primitive life in the wilderness away
from civilization.
| Free Skills: Fire Building, Make Walls/Doors/Boxes: Level 2 | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 2 Silver - 1 Silver/pt. of Armor/Weapons. | |
Raider: Character lived aboard ship traveling and stealing from
passing ships and port towns.
| Free Skills: Seamanship, Fast Visible Search, Fishing | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Sailor: Character spent most of his life aboard peaceful ships as a
deckhand or sailor.
| Free Skills: Seamanship, Swimming, Build Raft/Small Boat | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 2 Silver - 1 Silver/pt. of Armor/Weapons. | |
Scholar: Character was raised in an academic setting and focused on
education and learning.
| Free Skills: None | |
| Languages: 5 | Reading/Writing: 2 |
| Starting Money: 2 Silver - 1 Silver/pt. of Armor/Weapons. | |
Scribe: Character grew up learning to be a scribe or translator of
written documents.
| Free Skills: None | |
| Languages: 3 | Reading/Writing: 3 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Shaman: Character grew up among an uncivilized priesthood.
| Free Skills: Bless Spell, Fire Building | |
| Languages: 2 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Soldier: Character was raised to be a professional soldier.
| Free Skills: None | |
| Languages: 3 | Reading/Writing: 2 |
| Starting Money: 10 Silver - 5 Copper/pt. of Armor/Weapons. | |
Street Urchin: Character grew up on the streets of a semi urban
city and lived off of thievery and rummaging.
| Free Skills: Fast Search Visible, Streetwise: Level 1 | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |
Warmonger: Character lived among a traveling warband pillaging the
countryside as they went.
| Free Skills: Fire Building | |
| Languages: 1 | Reading/Writing: 0 |
| Starting Money: 20 Silver - 5 Copper/pt. of Armor/Weapons. | |
Witch Doctor: Character grew up to be a tribal wizard.
| Free Skills: Light Spell, Fire Building | |
| Languages: 2 | Reading/Writing: 0 |
| Starting Money: 10 Silver - 1 Silver/pt. of Armor/Weapons. | |